Tuesday, 5 February 2013
The World War 2 title will be updated for the Wii U with new GamePad functionality - tag enemies and booby-traps, track enemy locations and activity, and monitor the blast radius of planted explosives – all with a glance of the touch screen and without leaving the battlefield.
Jason Kingsley, CEO of Rebellion said “Sniper Elite is just the kind of mature game that is perfect for the different mechanics of the Wii U. It’s been a challenge to get it right, but thanks to our team and the fantastic support of our partners at 505 Games we believe we’ve brought the unique gameplay to a whole new platform.”
Sniper Elite V2 casts players as Karl Fairburne, an American OSS agent in Berlin during the closing days of World War 2. Karl is tasked with tracking down key people involved with the development of Germany's V-2 rocket program.
Featuring detailed sniping simulation with advanced ballistics, gamers must use their environments and take into account gravity, wind, aim stability and more. The celebrated “kill cam” from Sniper Elite makes its return and is more gratifying than ever - skilful shots are rewarded with a slow-motion sequence of the bullet running its full trajectory before the target is rendered in graphic x-ray detail, showing the bullet entering the body and causing lethal damage.