Friday, 13 September 2013


The "Souls" series made its name with brutal difficulty and a unique online hook. We've seen enough to know that the masochistic challenge is remaining in Dark Souls 2, and producer Takeshi Miyazoe has now explained a bit more about keeping the feeling of isolation in its online interactions.

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The "Souls" series made its name with brutal difficulty and a unique online hook. We've seen enough to know that the masochistic challenge is remaining in Dark Souls 2, and producer Takeshi Miyazoe has now explained a bit more about keeping the feeling of isolation in its online interactions.

Read Full Article

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